Friday 17 May 2013

What Alien Swarm Means To Me

A Gritty Kind Of Sci-Fi

When I was young, years ago, I used to design and gamemaster science-fiction tabletop roleplaying missions and campaigns. This was where I cut my teeth on mission design, game design - even screenwriting and filmmaking to some extent, as many of my campaigns and missions were delivered in a cinematic way.

The first "bug mission" I did, in my homebrew version of Traveller (the RPG), was even before Aliens came out. (It felt more like Alien than (read more)...

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