Portfolio

Frontline Pandemic (Working Title)

A cooperative boardgame prototype (now in submission) in which players run a hospital responding to a pandemic event. (This is NOT officially connected to the Pandemic game franchise, but might be in the future... Wish me luck...)

Pandemic Response 

A simulation I was core designer of to train hospitals to deal with pandemic mass casualty events, such as avian flu... 

Reduction

A game campaign that plays with Valve's Alien Swarm. I'm doing it all on my own. I've put over two years of work in so far, and should have a new version out by the end of the summer... (www.preparetodrop.com; permalink: www.totalreduction.blogspot.ca)

Ripkoff Investment Partners

A comedy "transmedia" venture... Done with my just-recently-deceased best-friend Jon Kirchmeir. It began as a card game, solely... (Actually a card game inspired by a project which we were paid to design.) It soon morphed into a web series, and we had plans for all sorts of goodness... (www.ripkoff.com; permalink: http://www.ripkoff.blogspot.ca/.)

Fire Zone

A tabletop miniatures and roleplaying game about the experience of the footsoldier in the 20th century... (Read the entire 280-page book on Scribd, linked from that blog post.) While I haven't published it (yet), this reference-manual of a game pretty much got me hired for a core design role at Breakaway in the Baltimore-Washington area.

The Sand Table

My Youtube gaming channel (www.youtube.com/TheSandTable). I've been doing videos about games for a long, long time. I'll be putting up a vintage CounterStrike doc I did 10 years ago. Right now, the channel focuses mostly on a very unique 3D strategy game about armoured warfare - published in 2000, it is called Ground Control. Please check it out... you'll learn a lot about how I think under pressure.

Code Orange

A simulation I was core designer of to train hospitals to deal with conventional mass casualty incidents, such as terrorist bombings...

More To Come...

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