Showing posts with label pandemic events. Show all posts
Showing posts with label pandemic events. Show all posts

Wednesday, 30 July 2014

What You Can Do To Prepare For Ebola

If ebola spreads to your region -- if people are presenting in your area with symptoms and there is a great deal of fear and uncertainty -- there are some very simple steps you and your community can take to ensure your survival.

Who am I to give this advice? I was tapped to do design on a simulation to train hospitals to deal with medical resource management during pandemic events. I've done a lot of historical research and I've worked with these people. This said, you need to listen to public health officials and authoritative sources over myself in any contradiction. Now on with it...

Take Some Time Off (Self-Isolate)
A very simple and effective way to fight the spread of ebola is to simply avoid contact with others. Pretty straightforward. The more you can avoid others, the more you avoid the disease, the higher your chances of surviving. It's something simple and proactive you can do to stay alive and reassure yourself and your family.

Tuesday, 29 July 2014

Pandemic Response: The Simulation

Pandemic Response is a simulation to train hospital administrators to deal with epidemiological events, including pandemics.

I provided consulting game design for this project, over several meetings and design sessions. My main contribution was to research and design a full tabletop prototype early on, and then take the team through this scenario as a learning exercise.

Partly I drew on my own HAZMAT training from the army, and while attending a hospital disaster training in DC (where I did triage in full respirator and suit).

The approach I advocated in design emphasized the overarching principles and key on-the-ground actions and strategies involved, based on historical-qualitative experience (in particular, reports on the SARS event and response at the North York General Hospital in Toronto). The final approach taken in the game was quantitative, emphasizing data simulation, with key actions integrated in a summary manner.

Pandemic Response was developed to beta stage by Simquest (from the Washington DC area), working with Virtual Heroes, and was funded by the United States Office of the Secretary of Defence.